Programs that draw it for you!

20 April 2018

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Autolisp Commands:

(1) append
(1) appendOuterLoop
(1) apply
(2) cons
(3) defun
(1) entsel
(1) function
(1) if
(1) lambda
(2) length
(2) list
(2) mapcar
(1) princ
(1) progn
(11) setq
(1) ssget
(2) ssname
(1) tblobjname
(1) tblsearch
(4) vl-load-com
(1) vl-sort-i
(2) vla-add
(2) vla-addcircle
(1) vla-AddHatch
(1) vla-addLightweightPolyline
(1) vla-addtable
(1) vla-addtext
(1) vla-delete
(1) vla-evaluate
(5) vla-get-ActiveDocument
(1) vla-get-activelayer
(1) vla-get-blocks
(1) vla-get-layers
(3) vla-get-ModelSpace
(1) vla-item
(1) vla-put-activelayer
(1) vla-put-Alignment
(1) vla-put-color
(1) vla-put-layer
(1) vla-put-TextAlignmentPoint
(1) vla-setText
(1) vlax-3d-point
(1) vlax-dump-object
(4) vlax-ename->vla-object
(6) vlax-get-Acad-Object
(3) vlax-get-property
(1) vlax-invoke
(2) vlax-make-safearray
(2) vlax-make-variant
(2) vlax-put-property
(2) vlax-safearray-fill
(1) vlax-true
(2) vlax-vbdouble
(1) vlax-vla-object->ename
Classe:Properties Selections Tag:
Algumas coisas básicas...

(vl-load-com) ;Imprescindível para se usar Activex

(setq meu_obj (vlax-ename->vla-object (ssname sel_all index))) ;Tirar a identificação de um objecto de uma selecção...

(vlax-dump-object meu_obj) ;Devolve toda a informação do objecto "meu_obj", importante para sabermos que propriedades podemos manipular!
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Classe:Properties ObjectName Tag:Polyline
Neste exemplo explico como alternar entre entidades de lisp e entidades activex...

:::seleccionar um conjunto de objectos
(setq sel_eixo (ssget))

:::ir buscar a sua "identificação" activex
(setq my_vlaxobj (vlax-ename->vla-object (ssname sel_eixo 0)))

::: verificar por exemplo o tipo de objecto
(setq my_vlaxobj_name (vlax-get-property my_vlaxobj "ObjectName" ))

::: se for uma poli, continuamos...
(if (= vlaxobj_name "AcDbPolyline")(progn


::: para ter a identificação autolisp usamos

(setq my_lispobj (vlax-vla-object->ename my_vlaxobj))

Ou seja:

vlax-ename->vla-object ...... lisp -> activex
vlax-vla-object->ename ...... activex -> lisp
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Classe:Layer Modify Color Create Properties Tag:
Manipular LAYERS:
(setq *Desenho* (vla-get-ActiveDocument (vlax-get-Acad-Object)));identificar o desenho
(setq laycol (vla-get-layers *desenho*)) ;lista de layers no desenho
(if (not (tblsearch "layer" "ic_dre_aux")) ; testar se já existe
(progn (setq layobj (vla-add laycol "novo_layer")) ;criar o layer
(vla-put-color layobj 250) ;atribuir uma cor
)) ;_ end of if

(setq lay_orig (vla-get-activelayer *desenho*)) ;tira o layer actual
(vla-put-activelayer *desenho* (vla-item laycol "novo_layer")) ;colocar o novo
(vla-put-activelayer *desenho* lay_orig); Devolver o original
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Classe:EffectiveName Properties Selections Tag:Block
Get the block name:

(setq bloco (entsel "\n Seleccione o bloco:"))
(setq vlaxobj (vlax-ename->vla-object (car bloco)));
(setq nome_bloco (vlax-get-property vlaxobj "EffectiveName"))
(princ nome_bloco)
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